//
//  TileSet.h
//  ShiningEditor
//
//  Created by Jin Hu on 2010/08/18.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "Sprite.h"

@interface TileSet : Sprite {
	NSMutableArray* tiles; 
	int tileSize;
}
-(id)init: (NSString*)sourcefile andSize:(int)size;

@end
